Videogames and creativity in education: Can videogames increase students' creativity?  Page description

Help  Print 
Back »

 

Details of project

 
Identifier
138723
Type PD
Principal investigator Bereczki, Enikő Orsolya
Title in Hungarian Videójátékok és kreativitás az oktatásban: Növelhetik a videójátékok a tanulói kreativitást?
Title in English Videogames and creativity in education: Can videogames increase students' creativity?
Keywords in Hungarian kreativitás,tanulás, videójátékok, Minecraft, pedagógiai kísérlet, összefüggésvizsgálat
Keywords in English creativity, learning, videogames, Minecraft, experimental research, comparative research
Discipline
Education (Council of Humanities and Social Sciences)90 %
Ortelius classification: Educational sciences
Sociology (Council of Humanities and Social Sciences)5 %
Ortelius classification: Social shaping of technology
Psychology (Council of Humanities and Social Sciences)5 %
Ortelius classification: Educational psychology
Panel Psychology and Education
Department or equivalent Institute of Education (Eötvös Loránd University)
Starting date 2021-10-01
Closing date 2025-09-30
Funding (in million HUF) 26.989
FTE (full time equivalent) 3.20
state running project




Back »